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RobertElderSoftware · 327 views · 12 likes

Analysis Summary

20% Minimal Influence
mildmoderatesevere

“Be aware that the 'World Domination' title is a stylistic branding choice for a daily vlog series and does not reflect the actual technical or financial content of the video.”

Transparency Transparent
Human Detected
100%

Signals

The video is a long-form livestream featuring a consistent human creator (Robert Elder) who exhibits natural speech patterns, real-time social interaction, and specific technical problem-solving. There are no indicators of synthetic narration or automated content farming.

Natural Speech Disfluencies Transcript contains frequent filler words ('um', 'uh'), natural pauses, clearing of the throat, snorting, and sighing.
Live Interaction The creator is responding in real-time to specific chat participants (e.g., Shaki, Harley Speed Thrust, Orthoplex 64) and discussing current events like the Model Context Protocol.
Technical Context and Personal Workflow Detailed discussion of specific coding tasks, unit testing for a Java project, and personal updates regarding a Shopify store and legal appeals.

Worth Noting

Positive elements

  • This video provides a raw, authentic look at the daily grind of independent software development, specifically regarding Java unit testing and multiplayer architecture.

Influence Dimensions

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About this analysis

Knowing about these techniques makes them visible, not powerless. The ones that work best on you are the ones that match beliefs you already hold.

This analysis is a tool for your own thinking — what you do with it is up to you.

Analyzed March 13, 2026 at 16:07 UTC Model google/gemini-3-flash-preview-20251217
Transcript

All right, welcome to Raising Funds for World Domination, day number 315. Um, so for today today's daily update, there are once again no updates on the anticip anticipated appeal of the U renovation that we won. There's still uh a sponsored block type in the Shopify store. Uh, and once again, I did not work on any long form videos because I've been working on shorts videos every day. I was going to try to get one actually do a bit of work as well on another video, long form video today, but I did not get a chance to. Um, [sighs] so we'll continue with work on the terminal block mining simulation game. >> [snorts] >> So the current focus on the game is uh make progress on multiplayer this part and And I'm still working on um adding some unit tests for the chunk chunk loading and unloading module. [snorts] Hey, unit test works. Shaki says, "Good evening, sir. How's it going? [snorts] How are you uh enjoying freedom? >> [snorts] >> Oh, wait. Already done two little coding projects. Nice. >> [snorts] >> All right. So, I think the next step to make progress So, we'll need a getter for this function. went to want to paint releases very similar to how my old project work. some respects sim the other to automate the assignment of 242 Unity packages to my account using Chrome Chrome MCP server interesting that's u I assume that's the same model context protocol is that um the model context protocol did that was recently invented with large language models or is has a model context product. Has model context protocol existed since before that? Because that seems to be MCP seems to be catching on. It's the new cool new way to interface with everything. >> [clears throat] >> bridge between the LLM anywhere in the map. Is there um uh but I guess I'm I'm curious did it predate large language models or was was model context protocol invented specifically for uh large language models Chrome MCP server and Unity MCP. I think they've been around for nine months. Interesting. Everything's changing crazy fast. They need tokens. So, I think people should be migrating skills now. It's a backup brute force. Yeah, a lot of these uh length AI models are expensive. >> [clears throat] >> Google says it was invented an anthropic invented it 2024 working on CLI is 100% better than using MCP service if you if you can help it. Yeah, I've still yet to uh to even dip my toes into that. Harley Speed Thrust says, "Hello. How's it going? [snorts] >> [clears throat] >> Orthoplex 64, you're late. How's it going? All of your stuff is via via the CLA, right? You can you could in instantiate your your server and have a test client runs a single command such as spawn object or change something and then quit. [clears throat] Um the this application is uh pure command line. Uh I'm not I'm not really even sure what like the protocol of your model model context protocols is. I would assume u a large language model could deal well with basically any kind of command line interface if it was like well uh if it had lots of examples. [snorts] Then you document all the commands. Test test test client does get a client to interact with your server. Yeah, I could um I would have to like add a few kind of wrappers. right now. I guess right now the the commands would be just like via uh simulating the inputs, but I could um I could just add like a a language within the game like a command prompt in the game. So you can like have a command that moves in a direction or something and that that could be used to like automate test cases and stuff. Google AI account one says robot. How's it going? If you didn't want to expose your credentials stream with the minutev wouldn't necessarily need an MCP. Yeah, maybe eventually I'll play play with it. I want to prioritize getting these getting the the unit test done for this um thing first. Get get to my next milestone and have a another release of a stable version that um it's it's taking a lot of time to get the um this like initial version of multiplayer out. But it's also a uh it's a good piece of architecture to have in now. Um because once I start adding content, it'll go back. It'll be difficult to go back and add all that. [snorts] What you doing? I'm working on building a terminal based video game and I I updated my links so you can see um uh there should be a link in the description to terminal uh terminal block mining game down there. >> [snorts] >> Oh, nice. We got a super chat from [snorts] St. Get my tea. $5. Thank you very much. Love the CPU video. Excellent. Yeah, it's my most most popular video. It's uh How many views is it at now? That's almost 20 million or something. [snorts] That's good. Now you know how to make your own CPU. You don't have to waste your money buying one at the store. Just make them at home now. 3.1 eventually. See? Readable this compile. Nope. Wow, we get another super chat [snorts] currently rocking 590X. Plan on upgrading. [snorts] Nice. I actually don't even know. Uh is that does that specify uh a GPU or a a CPU? I haven't kept up with the latest in uh what's the the going the going video cards and CPUs and stuff. CPU Ryzen Ryzen 9. Yeah, stuff's getting um getting getting expensive. Every every few years when I buy a new CPU, I have to like start watching a bunch of Linus Tech Tips videos. to get up to speed with what's the what's the latest thing and I [clears throat] computers haven't been getting faster as much in the last I don't know decade or so I guess correct me if I'm wrong but like a CPU today are the newest CPUs today much faster than what the ones like three years ago hardware overall seems to be getting a lot worse. My uh the laptop I have, the ThinkPad I I have here, it's literally the worst piece of hardware I've ever bought. And it was the most expensive computer. And it it's actually like it's very surprisingly slow. Like it's it's literally slower than my uh 10-year-old laptop that I cut before it for like half the price. Nvidia prioritizing AI kind of screwed. Yeah, I think um it'll take a while. Eventually, the AI boom will kind of filter out, I guess, all the money. They're they're printing a bunch of government money to just like get people to make get them to make um like infinite infinite GPUs. But unless that actually produces a return on investment then uh eventually that once it starts losing obviously losing money they'll probably scale back and then we'll be able to get GPUs for cheap hopefully RAM [snorts] and graphics card bottleneck for what I want to do memory. [snorts] Yeah, I've heard that um the RAM shortage is actually uh like a really big problem right now. And that it's it's like a significant percentage of the build materials for a new laptop now. It's like 40% of the bill materials is RAM, which is kind of crazy. And I think I saw another video of some guy who's had he had like a secondhand he had like a used computer business and um he said he was making money like buying these old used computers, putting them together. Um but recently he started getting like some of the old ones and they would they would come with no RAM. So he has like all these old computers with no RAM because everyone just buys the old computers for the RAM, steals the RAM, and then tries to resell the computer. But it's weird how like it's all it's all just it's all fab space, so it should be like interchangeable. New CPU is better. Windows 11 just slows down everything. So, I use Windows 10. I [snorts] use I use Linux these days. I haven't been on Windows in a while. I 4690K GTK 970. Only having a hard time playing one game. I think I said this before. I I don't I don't remember. Man, I remember my uh I spent like $600 on a GPU back in uh 2007 so I could play World of Warcraft and it barely even had like a a fan on it. I think it just had like heat sink running 32 32 gigs of DDR4. Nice. Had my PC for a few years. That's good. Have you also me memory tested your uh your memory? That's also another uh that's an underappreciated if you're super interested in u uh the theoretical aspects of bit flips in memory. I I have a video on my channel about uh I have a video about uh debugging a bit flip that I got on my one of my old computers in the process of of uh going through that. And then also if um I went through the process I went through the like a uh an exhaustive analysis of all the different causes of bit flips which you might might find interesting if you're interested in CPUs. [clears throat] A gigs DR4 actually I think this computer is uh what does this one have? Two gigs. Yeah, it's an old one. Just an old crappy spare laptop since 2019. Yeah. 20 the pandemic. That's when uh the quality of everything went down [clears throat] besides gaming and some programming experiments. Don't really care about GPU. [clears throat] Emulation is my hobby though. wanting to upgrade. Had to save up a lot. Do animation, gaming, programming, editing, so I need the specs. Yeah, it really does make all the difference. You like if you have if you do any kind of computer work and you have the money. Um the time you save is very valuable with a faster rig. But I guess for in my case terminal um terminal block mining is uh doesn't doesn't require quite as much. Devin says supro. How's it going? Saw a good video explaining how memory requires different fabs. Don't remember who made it. Maybe Asian. Yeah, it might have been Asian. He he has a the wealth of knowledge in his videos is incredible. He has incredible stamina to produce all that content to research everything. My 3070 was 550. Planned [snorts] on getting a 3080. Didn't have them. Oh wow, we got another super chat. Got to go. Hope you have a good stream. Thank you very much. Thank you for the uh three super chats. Have a good night. See, it's crappy. I haven't seen you do anything take a very long time. Yeah, actually this uh I just uh I just realized this is on uh I'm on the remote right now. So this is uh make it memory total total. Okay. I think uh yeah, I think this one had memory. So, this would be kilobytes or sorry, yeah, megabytes. So, this would be this would be gigabyte. So, about 20 gigs that that would approximately make sense because I thought I had I forget how much was in this, but I guess the uh the local this is the local machine. This one is slow. This one has uh five 5.8. Yeah, I read that wrong. It's closer to 20. [snorts] Uh but yeah, the the because this one is so slow, I just SSH into the other one all the time. Still going strong or my 2014 hardware? Yeah. Old old hardware will get you pretty far. 16 gigs. Asus ROG Astral Real Gold Edition GPU is what I got. Weren't weren't didn't GPUs go to like a thousand or $2,000 for a while? It almost seems like the industry is uh they're taking turns like having uh ridiculous prices for every single component. It was GPUs for a while and then they're going to do outrageous RAM prices for a while. Then that'll go down. Then hard price hard drive prices will go way up. >> [snorts] >> Hometry such a great channel. Yeah, I I watched um I watched a bunch of the episodes actually that he put he put so much good content I kind of didn't really even have time to watch a lot of it. But for a while I I've uh was on my regular watch list [snorts] as a team I'm pretty sure. Yeah. The um producing pumping out a ton of content is very difficult. Um there's a lot of YouTubers that I thought like wow how do they produce so much content? And then eventually I realized like oh okay this person is like funded by a billionaire or something. But I don't know it some of some of Asian I guess it's possible uh when if you're like super motivated in your early [clears throat] super mo if you're like super motivated in your early 20s and like really interested in in the subject I could I could see how you could pump out that much content super fast for a little Now, Robert, do you like pomegranates? Um, I think I've had them before. They're They're okay. They're a lot of work because they have a a bunch of seeds in them. I do gamedev on cheap think commands kind of like it doesn't doesn't let me ignore performance or certainly yeah actually that that is a really important use case is testing on a slow computer. Um, and especially sometimes with like especially if it's like multi-threaded, there's sometimes like certain multi-threading problems that you'll only get on uh on a really slow computer or possibly even a fast computer cuz like a you know a buffer might fill up but only on a certain uh type of machine. Do you know Lua Lu delus. I'm not sure what that is. Kind of like developing mobile first for web. Wow, there's so many more people than just a month ago. Um, yeah, it seems like the it seems [clears throat] like the main ingredient is um I have to just publish a lot of videos in a short period of time. So, I've been putting out uh one shorts video basically every day for a while. But, um I guess it seems like the the live stream chat by itself doesn't really uh there's no growth to it. But I guess it it seems like the the winning combination is [clears throat] involves uh lots of videos and then I think maybe what would make more sense is um like a a weekly live stream because when there's a lot of people in the stream then uh it's it get makes it harder to actually do productive work and when I am doing productive work that's not very interesting like pagan You can chew and eat the seeds. Man, they're expensive. Yeah, I'm a fan of pomegranate juice. I I can't even remember the last time I ate a pomegranate. We're going to come in and say these live streams are super relaxing. Total ASMR. Excellent. Glad you enjoy them. Lua. Um, I've uh never really used it. I think that that's the programming language. I I think I um if I'm not mistaken, was was like Lua used for like um the overlay mods in World of Warcraft? Um like would that be 19 years ago? Uh, I might have might have seen it then. That's the last time I think I ever used it. How long will you be doing these dreams? Um, so, uh, I've concluded. Um, so we're on day 3:15 now. Um, I I think I'll probably go till 365. Day 365. Um, part of this was an experiment just to see um like would would this translate into revenue growth memberships um and to just uh live streaming is kind of a bizarre activity. Um, but and this is just just to gather data on uh to see like if I can actually do useful work while I'm streaming and like actually generate revenue from it. Uh, which I don't know. I guess I guess if I if I streamed like eight hours a day working on stuff. I don't know. I'm not sure if revenue it probably wouldn't revenue probably wouldn't go up. It would probably just plateau down to next to nothing. Um but yeah, I I think I'll probably um I'll probably go to day 365. And then I will conclude the experiment and um try and rep prioritize stuff because the the revenue the channel revenue is down uh very dramatically over the last few months. And actually I think I think I'm live streaming too much and it is uh I think it's hurting the channel. I can hang out more because this is 3:30 a.m. in the UK. When I was employed, this wasn't an option. Oh, it's 3:30 where you are. It's past your bedtime. [clears throat] It wasn't. Wow. I used it for Roblox. streaming too often can help. I think make make streams more of an event. Yeah. Um uh I guess it does make sense. Um it it seems like the the point um the like successful live stream is one that's where there's actually interaction with the chat. I I think uh ideally I probably probably go to day 365 and then I'm going to do a reset and like re um rep prioritize and if I if I continue to stream which I'll probably do a little bit here and there. Uh I would probably uh maybe focus the actual stream content a bit better and then also uh fix the UI up a little bit more. So, it's actually takes some time to experiment with uh a better interface [snorts] um better more more visible chat and so forth. I can maybe add some alerts and stuff. >> [clears throat] >> would ever host a game jam or something like that. [snorts] Might be a fun community thing. Uh a game jam. Uh from what I understand, that's where like everyone builds a game together. Um I I wouldn't really even know know um like what would be the the expectation or process for for hosting something like that. [snorts] Um because if assuming game jam means like building the game that seems more like an asynchronous thing. I, you know, maybe I'll work toward getting like multiplayer, some like basic version of multiplayer going and then I could actually like I could live stream playing the multiplayer and I could like play with other other people in the chat. That would be an possibly interesting piece of content. Remember to be heard with the recom about the command state guide if you haven't need to check it out. You can hide text and images with stenography. Yeah, I assume um there's um you can probably even do more even more general stenographic uh things. There's a lot of that's an an interesting uh topic to go to dive into about like the information theory behind encrypting stuff and hiding stuff and using all kinds of different technique for your transforms and I I assume there's um I actually kind of think a lot of the AI generation stuff I think that's quite common now. I think a lot of platforms like will watermark content you upload and publish so they can like track it to see if you like stole it from like a Tik Tok or something. Always like the idea of Steam games. Perhaps your blockbing game could apply. take commands from chat. Oh, stream stream games. Yeah. Yeah. Um, this would all require a bit of time and experimentation. Right now, my my focus is just uh throughout the day is just get get the get the view numbers up because the view numbers are why there's more people here in chat now. And the getting more views on the channel is the the center of everything. Game jams are like many small teams make game over short period then everyone compares play please at the end. Yeah, they um I'm not opposed to that. I I guess that that's not um I almost wouldn't even consider I almost wouldn't even consider myself a game developer in a way. That's probably a bit outside my niche, but would be fun. [snorts] Yeah, there there's probably other people who uh who do that do a better job of hosting game jams. Last year, I made a tool that parses Windows executable files. There's so many places you can hide stuff in those since the format is is pointless all over the place. You can use the in between other OS executables are probably similar, but I haven't checked. Yeah, there's um if it's something if it's something that uh like if if you're a a government or something, there tons of interesting ways and techniques, places you could hide information and this kind of stuff. Okay. It's probably because it's a set Good evening. How are you doing today? I'm doing well. Making a little bit of progress tonight on the unit test. How are you doing? >> [clears throat] >> Robert, if you make your game multiplayer, would you make an antiche for your game or do you think no one would be able to cheat anyways? Um, I I probably um I probably would consider it basically like uh I probably consider like totally open um I think most likely in terms of uh uh what what I probably do uh is I would make it so that like the the assumption would be anyone like for for the if I actually host this would be a bit of work to add this but um the public facing like the public multiplayer server if I host one would uh effectively allow you like total programmatic access to the API. So as a programmer if you want to clone the repo and like modify write change the code and recompile your client like literally turn your client into a hacked client what it would do. I would probably just design it so that um whatever bad thing you tried to do would uh not work. So, for example, if you try to do like a movement hack where it teleports you like 5 million blocks or you can or you start like sending like 10,000 packets or something, uh, it would just rate limit you and then you would get like a rate limit exception or something and then it would like, you know, there'd be some kind of time penalty or uh or like if you're super abusive then it would like maybe blacklist your IP in for 24 hours or something. Take forever to make it cheat. Anyway, just wondering because you show a lot of your game codes and variables. Yeah, I think that's a uh in terms of selling selling the game in this day and age, I actually think that's kind of a a plus. I would consider the target market of this game is like other computer programmers. This is having a rave party. Interesting. Are are you in uh uh are you in Ontario by any chance that today? It was uh a lot warmer and it was like kind of rainy. I had a had a bit of a headache earlier today. I I didn't have any tonight to spend. [snorts] Hope it gets better. Instead of game jam where people build lots of different games on on a theme, would you standardize your multiplayers allowing people to build build their own clients? Yeah, that's an idea. People or people could like people could vibe code clients and then we could all play together in the same world and mine some blocks and they can do all different strategies, tactics. Probably have to limit the brain. Yeah, that's another um honestly there's quite a bit of work necessary to to actually get production multiplayer. There's lots of security stuff I'd like to upgrade. Um uh yeah, like get just getting everything on the latest version of everything. Um uh and also like putting in some like rate limiting logic. [snorts] Smart idea. Thank you down in Indiana. Sort of warmish. Yeah. I don't know. It's um Indiana. I guess I'm not not 100% sure how far. I don't know. Maybe there's a the same kind of like I don't know pressure system or something that's going through All right, that did not crash. Okay, I'm getting closer closer to having an actual test. Well, probably very [clears throat] close to Toronto in terms of weather just south of Lake Erie. Yeah, I guess the whole if if you're around the Great Lakes then where uh within a few hours of the same weather system ever tried to make make your own OS. Um uh yes uh I made um well I guess I mean some of that started with school projects. uh I think in the third year we did a uh a group project four of us wrote like a basic micro kernel but we we were given a lot of code and then in for one of my advanced technical electives me and another guy worked on a micro kernel to uh drive like trains around and stuff the model trains uh and I wrote almost all of the micro kernel myself for that uh and then after that I kind of u [snorts] uh I did had some like uh I actually wrote a like an emulated software emulated CPU that could run in the browser and it ran like a small like an it was a very small micro kernel that was like 900 lines or something and then I I also used that to reuse that code uh again when I was teaching uh a course on operating systems. [snorts] What is IMC? Uh IMC in this context right here is stands for in inmemory chunks which is this this object here. So it's just a class that keeps the chunk loaded chunks in memory. probably overkill to create your own OS. I'm sure they're micro Linux distrib. Yeah, it's um honestly it's uh if if you've if you've done some like compiler stuff and and if you've if you've got wrapped your head around how to write a a context switch, if you've written a context switch, the first time you write a context switch, uh it's kind of like a mind-blowing thing like to really understand the stack. Uh but once you've once you know how to do it like if you've done a course on it you can actually write a micro kernel like a basic micro kernel that does preemptive context switching uh you have like a concept of threads um like a privileged mode like a user mode and supervisor mode um and like maybe some interprocess communication and some like you know prior pri dynamic priority levels. You can write something like that in a weekend if you've done it before. Um, so that like just you know the basic micro kernel things uh are not that crazy. It's it could be the topic of like a regular course. Um, but the the like the impressive part of a like a real OS is really the hardware support. Um, and that's why Linux is like millions and millions of lines or is is it's at least like a million or something. I can't remember how many lines Linux is, but it's, you know, it's a lot of lines and most of it's just the every new bit of hardware because there's just infinite implementation details to think about. >> [clears throat] >> make it a full-blown OS would be insane. This one I just found on Google 2001 study found that Red Hat Linux version 7.1 contained 30 million lines physical source code analysis of Red Hat 6.2 17 million. Yeah. the um like when you think about it the fundamental the fundamental features of an operating system uh like you know process isolation like some privilege modes like the the priv context switching internet of privilege mode that's that's like a real um if I was to enumerate if I was to enumerate the like really core things that make something uh like an an operating system as opposed to just like a regular program pretending to try and be to simulate an operating system or something. an actual context switch with stack switching and uh which is almost certainly going to involve some assembly instructions to do the actual stack swapping which is that's the feature like I'm pretty sure there's no well yeah it's by definition it's like the thing you cannot write in a in a programming language um it has to be written in the native assembly of the of the processor which is also why one of the things why uh you know if you write an OS if it's if it runs if it's for for an embedded system you write it with the context switch of that uh the um assembly instructions for that specific processor but if you write an OS that can run on any processor you have to write uh different versions and correctly load the right versions of the assembly for every single different processor out there. And different processors might have different ways of doing virtual memory. And you know, do depending on how many features you want to get into. It's just uh it can once you start stacking on on the feature, you're like, "Oh, okay. That's that's not hard. That's only like four days of work." And to support this other platform, that's another four days of work. And then to go for to make it support 32-bit and 64-bit, that's another 4 days of work. And then um and now to add like hard drive support, that's another maybe a week of work or something. And to add this, you know, Western Digital and Toshiba drives and then some some things have like hardware flaws. So you got to add some other deadlock mitigation to your OS. And then that that's how you end up with 17 million lines when you when you add like like just think about how many pieces of hardware exist out there. And for every every unique piece of hardware, there's a description of like the quirks of that hardware that have to be written in software. [snorts] Like nuclear fusion always just 20 years away. Yeah. It's it's almost worse than that though because with nuclear fusion like once you actually get it, you've got it. If if you get it to it's a based on you know there's a physical threshold you can pass like if you have one model that works you've got it forever you can just copy and paste that but with an OS you're constantly there's constantly engineers pumping out garbage hardware with flaws and like there's always new video cards always new new something or other USB you know USB version five. You're going to have to write some more code for to to support some poorly designed standard. OS is acting as a polyfill for various pieces that your current hardware might not fulfill compared with other hardware. Uh I guess I'm not not familiar with poly polyfill. Is that like a like a gamedev term? >> [clears throat] >> Phil heard Linus Torvalds has been vibe coding. Uh I think I did see a headline that he was is kind of embracing vibe coding a bit. Corn corner zero says nerd webdev term for bits functionality that some some browsers had but others didn't. Oh I see. Is there an update for a new viewer as to what's going on here? Um, so, um, if you want if you want an update on the world domination plans, uh, you can check the link in the description, uh, the actual work I'm doing on stream. Uh, I I do about an hour of work each night on this, uh, terminal based video game I'm developing. Um, and if you want uh I uh actually I added a there's a shorts video uh and I'm probably I should add more links to the the game itself, but the there's a a couple videos on my channel if you search for terminal terminal block mining game on my channel. There's a couple videos on it and there's a short there's at least one shorts video in in the description. pretty set for rapid prototyping languages we're not familiar with but also insists it's not useful for kernel development. Yeah, I could I could imagine that. Um, is it uh open source? Um, so the the source is available. There's also a link in the description to the source code uh which I update regularly. Uh, so it's a prop it's a proprietary license. If you want to play the game, you have to become uh you have to give me at least $1 through some method. So, you can be sign up to Patreon or you can become a channel member or um if you've ever given a super chat or anything like that, you you automatically have a license. Robert, do you still have your terminal based terminal based online dating software? Uh oh. From the GREP video. Uh there's a I think I just used like a what was it? There's a command I use for uh creating the text of that. There's I can't remember if there's the uh the to the toilet command. I should do a video on that command you can the toilet command you can use for um uh you can like make like block ask art um style text. It was either that command or I think I used another command maybe to uh to create that text or the text text UI that I I just piped it to a file. I think I might Yeah, I can't remember. I just did the the simplest thing that would let me make the video make it look like it was an actual site. I I might might have aliased something. Toilet is a crazy command name. Yeah, it's a pretty uh it's a pretty pretty silly command. Okay. >> [clears throat] >> Toilet-f toilet command ever led to an overflow? >> [snorts] >> Uh, fortunately not. I forget what the uh the -ashf lag does. All right. That's not supposed to be that way. Oh, nice. We got another super chat. Five pounds. The beer on me. Thank you very much. I assume that's uh shasei [snorts] five pounds. That'll that'll probably even buy that'll buy more than a beer. What type of overflow? There's multiple interpretations to the word overflow in this context. >> [snorts] >> Right. Let's see why that's not working. It's greater than zero. >> [clears throat] >> That's Fine. [snorts] Chunking stuff is interesting. Not something I've worked on worked with before. Um yeah dividing the um the world into chunks it's necessary for uh I want the world to be infinite and then just building this kind of general model is I can just I can specify like how how many chunks uh I can like uh just change parameters to like change the the number of chunks be loading at once change the size and shape of them and stuff. And I can do that to like tune the performance a bit better. Okay, that should presumably still be getting cold. >> [clears throat] >> Infinity to the extent you can store locally though I imagine there' be an amount of information that has to be stored on the server side. Um yeah, so the um I made it so the the world so the world uh generates as you explore based on a like perin noise uh function. Um, and right now, uh, you can you can run a local world, so like a single player client version, uh, and it just creates a SQLite database locally and stores the block data locally. Uh, or it could be a uh, aworked version. So connect to a remote server and then it'll just generate and store. Uh currently the the chunk generation the initialization is actually uh it starts in the client then the client writes it to the um to the database whether that's remote or local eventually that I'll make that a like a server thread thing. Um but yeah, the eventual goal will be like the server could be an infinitely large thing and then you could just explore it without downloading without uh any persistent storage. Or if you want you could like uh set it so it clones the world as you walk around or something. Robert, have you ever thought about making your own mini LLM? Um that that would be fun. Um there's there honestly there's a lot of fun stuff I'd like to play around with with AI, but um there there's too many interesting things. Um and not not enough of them actually make money. That's that's my main focus at the moment. Okay, this surprised me. That should have triggered Wonder if there are tensor tens tensorflow bindings for Java. Not sure. Okay. Well, this throw an exception. [clears throat] It's in another thread. the money-making aspect so hard. Yeah, the AI [clears throat] makes you feel uh productive and powerful, but the problem is it's it's an armous race. Everyone else can generate an infinite num amount of, you know, sl uh slop and videos. And so you need to be able to generate slop. It's a slop arms race. Most games change do things like subscriptions, microtransactions. Yeah, I need to add that to my game. How' you make the test thing? Is it something that runs full game each time or is it something that runs core stuff? Uh there's it runs various things. Um I kind of just have most of the tests stuck in this big file. Let's see. So this this test I'm building right now is just for the memory junk loading but I have some like almost more like algorithmic stuff like actually this this here is a test for u screen layer uh some of the like the screen drawing stuff and then there's stuff for like [clears throat] testing you some of the utility functions that uh that like calculate like regions of space and stuff and then other stuff to test the uh there's a priority queue that I test [snorts] [clears throat] for real. I can make a 1600 L code in literally four and five hours. Five coding doesn't feel the same in the heart. Yeah, you can generate a lot, but the question is does it does it work and does it do stuff? [snorts] That's awesome. Super smart to make testing for different parts. Yeah, most of it is um some of them are things where like I I just realized that this is going to be incredibly buggy if I don't have a unit test to support this. So, um I did what I could to make a a really robust uh really robust like a I tend to prefer like almost like fuzzing unit tests. So instead of uh and it actually kind of helps me out out to figure out the algorithm in the first place where if the definition of the problem if I can like just throw some if I can if the preconditions and postconditions are easy to test I can just like throw random stuff into it and then work backwards from the exceptions. How do you feel about 18-year-old 18 18-year-olds raising a million dollars for their stupid AI companies while you struggle to make ends meet? Um I think uh in the world is complicated. Um in some cases uh some of that is like uh like I mean if if some of these people are actually doing it for real then you know more power to them. But having been immersed in the startup world for a long time, there's a lot of like uh some of that is actually like fake. So, some of that is like I've known people that uh talked about themselves as like serial entrepreneurs and they're like, "Yeah, we we had a we uh raised we got this company to like x number of $100,000 and recurring revenue and then we sold it and uh now they're like a a VC or something, but knowing what actually happened knowing like they somehow managed to get some investment and then they they basically like if you if you put a bunch of money into a company like like if if you have a startup that's spending um $100,000 a year to make $90,000 or like let's say you're spending um $10 million a year in operating costs to make $9 million in revenue. Now, you can go around and saying, "Hey, I I uh I grew my startup to to $9 million in annual recurring revenue." Uh, and it you sound like really impressive and smart, but you actually losing a million dollars a year, and you need to find new investors to support that. And you can possibly get away with that for a while. So that's one case. Another case is like people just kind of lie. They can like exaggerate like they they say that they got acquired or they were successful but actually they they're kind of just straight up lying. And then another thing is some investors will um some some of these are kind of like uh like fake. They're they're um what would you call them in industry plants? That's I think the technical term for them. Like that's you see that a bunch in the music industry where there's some new artist that comes out of nowhere and they're like they have some cool new uh brand and catchphrase and stuff and they're always on the radio and you're like, "Wow, this person's a rising star so fast." And then and then pretty quickly you see them like interacting with all the major celebrities and and you're like, "Oh, wow. Oh, I see. They're they're like kind of like there's someone with big money behind this person." And then you'll find out actually they're connected to this already rich family. It's not like it's not the storybook dream of some young person, young poor person achieving social mobility. It's it's an already rich person who's being groomed to be the next like replacement for, you know, whatever popular celebrity genre or something. So, and that exists like in the startup world. Um, so that that's one category of uh people raising people raising millions. Um this and there's other categories of like some people want to do these companies but then um they'll get accepted like incubators and the incubator will sell like say like uh we we want you to work on like we don't care about your business that you want to build. we want here's what we're going to tell you what you're going to do and then they invest in you and you're kind of like you know they have like 95% of the equity and um so depending on how many people are on the board and how diluted uh the company is it may not even be your company anymore uh so I mean it's it's hard to say that all of these businesses are one category of thing but uh there's when you peel peel back the layers, there's many categories of things where um it it's not quite as it sounds. And the number of uh the number of 18-year-olds uh legitimately just getting rich overnight is not that large. [snorts] See, the quickest way to get $1 million is to start with 2 million. Yep. Am I supposed to be jealous? Not [snorts] full of other people's success. Just want to hang out, work with cool people, make cool stuff. If they get rich, so be it. [snorts] Yeah. Historically, I I think we used to live in a more like organic capitalist world. Um, I think we're kind of in a late cycle of like um unsustainable business activity where there's just this I think there's more fraud now than there used to be. But it's uh it's going to catch up with the system. It's all going to come crashing down soon. because it's waste. Waste does not need to lead to economic growth which is one of the reasons why living conditions of our people are are getting so uh you know houses cost the cost of life in general. It's just so it's becoming unaffordable. Um, okay. That's okay. Progress for tonight. Okay. I need to think a bit more about what's going on there because it's doing the update chunks. It also actually might be crashing in that thread, but I probably I'm going to need to check for exceptions. Because if the in-memory chunks thread crashes, the block manager thread collection will uh I'll have to check to see if it has any exceptions after this and if so, fail the test. Understand the plot for world domination. You have my support. I'll be in the running. I'll be tuning in tomorrow. Excellent. Yeah. And with that, um, we'll be back tomorrow for day, uh, what is it? 3:16. And we will continue. I think there's probably an exception in there. So, I'll check for that here. Uh, and I'll slowly start adding more of the actual test. And, uh, basically just make it randomly Yeah, this function I think I I'll just uh I'll have some more getter functions. They basically say like give me a chunk that's in one of the stages of the chunk loading life cycle and then allow it to progress to the next stage. And then we'll we'll do that until all the chunks are drained. All right, have a good night. Have a good night, guys.

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My Plans For World Domination (Part 1): https://youtu.be/Rk7pOEF0GFQ My Plans For World Domination (Part 2): https://youtu.be/FvMSjbXhfXw The Terminal Block Mining Simulation Game: https://youtube.com/shorts/RQiNQfpacco Why Did I Write A Terminal Based Video Game? https://youtube.com/shorts/Txew9PDnKu8 Why Did I Choose Java For Terminal Block Game? https://youtube.com/shorts/P4JWs73T6nw My Shopify Store: https://shopify.robertelder.org Become A Channel Member: https://www.youtube.com/channel/UCOmCxjmeQrkB5GmCEssbvxg/join Terminal Block Mining Simulation Game: https://github.com/RobertElderSoftware/robert-elder-software-java-modules

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